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01-17-2006, 12:55 PM #1
Video game?
Suggestion.
Anyone know any video game programmers? How about a scenario type video game about stopping illegals at the border and catching employers? Might serve to increase awareness of the threats out there.
In solidarity,
Coto
What part of "We don't owe our jobs to India" are you unable to understand, Senator?
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01-17-2006, 07:45 PM #2
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You can "mod" many games that already exist. New maps can be created. Missions can be created any way you choose.
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Having a game about catching employers would be about as fun as a game about writing parking tickets.
You need to mask the true message, in order to be a good propaganda tool.
-pa
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01-17-2006, 09:11 PM #3Senior Member
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Having a game about catching employers would be about as fun as a game about writing parking tickets.
HOW TRUE
I was thinking that this game idea could never float - because if it depicted killing of either side, it would be a public relations nightmere and get yanked.
the corporate powers and the government are catering to the illegal population with no reservations at all--
they don't want to alienate them and these games always involve cyber-death-
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01-17-2006, 09:49 PM #4Getting more like groveling to em, the way they already grovel to indentured H-1Bs and the 500,000+ H-1Bs who "forgot to go home" after their visa expired.the corporate powers and the government are catering to the illegal population with no reservations...
to make such a game exciting, firefights would have to be incorporated, "rubber bullets," that is.Having a game about catching employers would be about as fun as a game about writing parking tickets.
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What part of "We don't owe our jobs to India" are you unable to understand, Senator?
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01-18-2006, 01:16 AM #5
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The possibilities are endless.
I'm familiar with an engine that will allow almost anything:
http://www.ogre3d.org/index.php?option= ... &Itemid=84
If you want, we could put our heads together to come up with something. I'd rather do the project on a Linux platform because the API is much clearer (to me). Windows has DirectX, but this engine uses calls to the OpenGL API.
Something like a turn based game like civilization?
Civilian patrol type game where you can make arrests and have shootouts with smugglers?
How about something like Hitman, but in this game you'd be the hitman paid to hunt down traitors of your country and finish the job!
Anyhow, something like this would make the OBL angry!
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01-18-2006, 01:34 AM #6
Although this discussion is about a game. It would be best if everyone backed off of the first person shooter concept in regards to the topic of illegal immigration.
A computer game would not target our primary audience and many people would see a computer game as trivializing this issue on both sides.
Furthermore, several racist groups have made video games as promotions and none of them are very nice to even mention.
This is no game.
WJoin our efforts to Secure America's Borders and End Illegal Immigration by Joining ALIPAC's E-Mail Alerts network (CLICK HERE)
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01-18-2006, 03:19 AM #7
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I agree
I agree with our ALIPAC President,this is no game. thisis really real and the alterative is not prettty. If the Illeagal as well as the legal immaigration is gotten under control, there will not be anymore America. This is what scares me. I hate thinking in the negative, but it happens. I wish and pray the the rest of the rest of the American citizenship wold get proactive. Then an ony then will you see a real change the we can all revel in.
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01-19-2006, 01:48 PM #8
http://www.eluniversal.com.mx/miami/16342.html
New video game has Aztec context
BY RUBÉN CASTRO/EL UNIVERSAL
El Universal
Lunes 19 de diciembre de 2005
Nuestro mundo, página 1
For years, video game fanatics in Mexico have visited faraway galaxies, tore around virtual racetracks, or explored inhospitable netherworlds. But thanks to a group of students at the National Polytechnical University, fans of the genre now have the opportunity to enjoy a new game set within the context of pre-Hispanic Mexico.
The game, known as Aztlán, is already available in prototype form on the Internet, and it just may be the first-ever Mexico-centered video game.
Deities from Aztec mythology including Quetzalcoatl, the plumed serpent; Tonatiuh, the sun god; and Huitzilopochtli, the god of war; face off against man-animal warriors like Ã?guila (Eagle), Jaguar, Serpiente and Lobo (Wolf) in this virtual adventure.
“We recreated a pre-Hispanic fantasy world in which people interact with gods and mythical creatures,â€? explained VÃÂ*ctor de la Cruz Serrano, one of the three designers. “It’s similar to The Lord of the Rings, where medieval people interact with dwarves and dragons.â€? And while the students were well-equipped with the technical tools needed to design a video game, De la Cruz admitted that they needed a refresher course in Aztec mythology when they decided on the context.
“At first, we had no idea what we were doing,â€? he said. “So we got help from experts like (Aztec historian) Frank DÃÂ*az.â€?
The game was created as part of the students’ senior thesis project. And now they hope to find investors to help them bring it to the commercial market.
“One idea is to apply for a grant from the Economy Secretariat� to get the project rolling, said De la Cruz. The on-line prototype of Aztlán can be found at: http://www.aztlanrpg.net.Support our FIGHT AGAINST illegal immigration & Amnesty by joining our E-mail Alerts at http://eepurl.com/cktGTn
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01-19-2006, 02:42 PM #9
Please allow me to clarify.
I just want to point out, if I may, that I know the illegal alien crisis is a crisis and certainly not a game.
The suggestion of a game was a means to inform a larger portion of the public about the crisis (and to stick it in the faces of politicians who grovel to Mexico and to illegals).
Perhaps an educations statistical simulation would be more appropriate. City of Atlanta used to have a "living billboard" that showed the incremental increases in the city population; perhaps a web page counter showing projections of illegal alien increases would be better than what I initially suggested.
So, thank you for allowing me to post this. I'm well aware that any family member of an (illegal alien perpetrated) crime victim will be the first to say how dead serious this crisis is. Unemployed Americans whose jobs now belong to illegal aliens and to the indentured H-1Bs (and to the H-1Bs who overstayed their visas) know it's a major crisis and not a game. And, I know it's not a game.
Hope this clears up any mis-perception in the top posted message.
Thanks, Coto
What part of "We don't owe our jobs to India" are you unable to understand, Senator?
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01-20-2006, 01:39 PM #10
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Not upset about game ideal
I would like to first by saying that the game is not a bad ideal. I just think that people need to more out in the real world doing things. I agree that education about the subject is very important.
Where games could provide education, we need to get people and bodies on the ground doing what every they feel they can do. I would call this getting in their face, like they do to us.
The game would be another good conduit for education, but we need to make it real as well. Because, sitting behind a computer or a game is not going to get the job done.
I did not mean to seem to be criticizing any ideals; we need all the different conduits for resolution of the problem we can get.


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